Tuesday, 12 October 2010

I.T.A.P Lecture 3 Graphics. Legibility/Researching the content.

Legibility is a bit part of any aspect of art, i mean how are you supposed to be communicating visualy when you nobody can understand what you are showing them. And this is also the case in graphic design for example if you are using a typeface and you decide to change the color of that type to yellow then make sure it is not on a white background, because this will make it virtually invisible and will also hurt the readers eyes to look at. The size of a typeface is a big part of legibility as well as if a font is too small how do you expect people to read it, this also goes for layout, if your text is thrown all over the place then nobody is going to be able to follow what your saying and therefore making it eligible. You have to take layout into acount with everything that you do in graphic design because lets say your creating a map but then you want to turn it into an app on a phone then your going to need to scale everything down if not it just wont work for the phone and not only will the layout be wrong but it will also be eligible too.

Researching the content.

This is important with every bit of graphic design you do, you must always research into what you are doing or aiming for in your final piece if not your not going to have a clue what your talking about or be able to get off in the right direction. There are many ways to do this by using the internet reading books and magazines ect, but another way to do this is by mind mapping your ideas and working through a design cycle, such as, Do research ---> Reflect ----> Thinking ----> Planning. Also trial and test things there is no right or wrong answer to anything and a mistake is never a mistake but somthing you learn from and can build up to and it always looks good in your work to have lots of research to back up what your trying to create.

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